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Jedi Knight 3: Jedi Academy Downloads > Media > Video:
Gmax UV Mapping Video Tutorial
Filename: gmax_uvmap_tut.rar


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26.23 MB
Inyri Forge
971
03-08-2007
Media > Video


Average User Rating: 7.9
Number of Votes: 14
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Gmax UV Mapping Video Tutorial - File Description  


Description:
That's right, folks, finally we have irrevocable evidence that Inyri should be a presenter on Mythbusters! She certainly has the terminology (or lack of), as we joked about on MSN for a while.

First, two notes:
1 - This tutorial is NOT game-specific. Well, OK, the tutorial is game-specific, but the actual process for UV mapping is not.
2 - This tutorial works best if you have Gmax open in front of you.

Anyway, bottom line is, if you have trouble UV mapping your models in Gmax, this tutorial might just be the salvation you've been craving.

You'll be talked through the process of generating and organising the blank skinmap for your model, straightening out any potential texture errors before you begin, as well as getting some top advice.

However, to address one of Inyri's primary concerns, I shall add the following to the review.

perpendicular
Adjective
1. (geometry)
At or forming a right angle
"In a house, most walls are perpendicular to the floor."

And for the record, I'm heavily assured that the tool referred to as "yellow gizmo", is actually called the yellow gizmo. >_>

~ Kouen



Gmax UV Mapping Video Tutorial - Readme  
Readme File:
This tutorial covers simple UV mapping in gmax. It does not cover advanced techniques, but it should be enough to get you started with simpler models, giving you the tools you need to adapt your technique to more complex models. This tutorial does *not* cover modelling, or the basic usage of gmax. You should know these before attempting to UV map any model.

Please contact me with questions at inyriforge@gmail.com. Keep in mind that I don't normally use gmax, so I probably know less about it than you do.

-Inyri


Gmax UV Mapping Video Tutorial - File Download Options  
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Gmax UV Mapping Video Tutorial - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 11 | Last comment: 04-01-2008 at 18:23

 #1 - Cool - Posted by: Wadleedooman (Member) on 03-08-2007 at 15:04
This'lldo good for some mappers wink

 #2 - Posted by: Kouen (Member) on 03-08-2007 at 15:07
Yeah, it should....

Only it's a modelling tutorial.


 #3 - Posted by: Johnpp (Member) on 03-08-2007 at 20:54
I like it, but I got it before this. And, I think you should of logged of MSN.

wink


 #4 - Posted by: InyriForge (Member) on 03-08-2007 at 23:08
You're probably right. stick out tongue That was almighty_gir, btw, for those curious. He gets his tiny little cameo.

 #5 - Posted by: kirbyman (Member) on 03-09-2007 at 11:45
^_^ yellow gizmo hehe

 #6 - Yeah, I noticed that MSN messenger lol. - Posted by: REBORNFISH_WITH_AK47 (Member) on 03-29-2007 at 07:31
That was kinda funny when the msn thingy popped up. the vid was good, but it dind't really help me, cause I have no idea how to do any thing in Gmax. If you don't use gmax normally, what DO you use? Milkshape?

 #7 - Posted by: InyriForge (Member) on 03-29-2007 at 08:39
I couldn't give you any advice about Milkshape - I've never used it, and I never plan to. I'd recommend learning your way around gmax if you want to start modeling.

 #8 - Posted by: Kouen (Member) on 03-29-2007 at 15:04
Avoid Milkshape like the plague. That is the only advice you need regarding it. Gmax ftw.

Inyri, like me, uses 3DS Max. Well, she *uses* it, I *try* to use it. Ya get the idea...


 #9 - Posted by: Frogzilla (Member) on 04-06-2007 at 22:13
yay! I finally found a tutorial

 #10 - Posted by: Topaz (Member) on 12-04-2007 at 19:46
I'm still very confused...I may be slightly retarded, or maybe it's just because she mapped a sword instead of a hilt which is what I need help with.

 #11 - #7 - Posted by: computernerd (FileFront Network Staff) on 04-01-2008 at 18:23
yeah... unfortunately milkshape imports .glm format whilest gmax doesn't, like you told me in your email, the only problem with that was that I didn't wait to look at your email before I signed up for gmax, but hey I can always use this tutorial and learn gmax cause who doesn't like experimenting and learning new thingssmile



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